Yammies
  • Welcome To The Yammieverse
  • Disclaimers
  • Introduction
    • Document Purpose
    • What is Yammies
    • Executive Summary
    • Ideal Play Session
  • Economy
    • Economy Overview
    • What makes $YAMGO different
    • Core Economic Principles
    • Economic Sustainability
    • Brand Onboarding
  • The Lore of the Yammieverse
    • Chapter 1: The Fusogen Conflict
    • Chapter 2: The Rise of the Proyamarians
  • The Yammies
    • The Worker
    • The Harvester
    • The Field
    • The Jumper
    • The Fire
    • The Velvet
    • The Bullet
    • The Ghost
    • The Queen
  • Game Mechanics
    • Mechanics Overview
    • Hard Attributes
      • ❤️Health (HP)
      • ⚡Speed (SPD)
      • 💪Strength (STR)
      • 🛡️Defence (DEF)
    • Soft Attributes
      • Accuracy
      • Block
      • Critical
      • Evasion
      • Intelligence
      • Luck
    • Traits, Buffs & De-Buffs
    • Status Effects
      • Sleep
      • Poison
      • Paralyse
      • Burn
      • Slow
      • Drowsy
      • Confusion
      • Blighted
      • Stumble
      • Marked
      • Fear
    • Levelling & Progression
    • Skills/Attacks/Abilities
    • Merging / Upgrading Yammies
    • Heroes
  • Colonysia / Land NFTs
    • What is Colonysia?
    • Land Types
    • Resources
  • Raids
    • What is a Raid?
    • Creating Raid Orders
    • How Raids unfold
    • Raid Rewards
  • Items
    • What are Items?
    • Nectars
    • Charms
    • Fusogen Crystals
  • Game Modes
    • Game Modes
    • Raids (PvP)
    • Rush (PvE)
    • Marketplace, Trading & Resource Management
    • Crafting
  • Community Elements
    • Community Overview
    • Guilds
    • Leagues & Rankings
    • World Events
    • Land & Yammie Rental
  • Roadmap and Status
    • Current Status
    • Proposed Game Roadmap
  • The Team
    • Team Overview
    • Directors
      • Ian Mullins - Founder and CEO
      • Markus Krebsz - Non-Executive Director
      • David Cohen - Non-Executive Director
      • Jason Green - Non-Executive Director
    • Key Team Members
      • Ryan Davies - Chief Product Officer & Chief Game Designer
      • Rhys Davies - Chief Technology Officer
      • Dr Susanne Naundorf - Chief Operating Officer
      • Ursula Young - Business Development Director
      • Danny Jones - Lead Front-End Developer
  • Tokenomics
    • 🐜Yammies NFTs
    • 🖼️Colonysia Land NFTs
    • NFT Utility
    • Risks & Warnings
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  1. Game Mechanics

Merging / Upgrading Yammies

While Yammies can be improved through regular gameplay the only way to progress Yammies to a new class is through merging.

Merging will be a process where a player opts to combine two of their existing Yammies to create a new, more powerful Yammie of a different class. In order to acquire the most powerful Yammies each player will need to either purchase them from other players or use the merge function in order to build their squad up from worker Yammies all the way to queen Yammies.

The merging of Yammies requires players to not only consume in-game items and resources but also to consume Yammies. During the merge process the user will be required to sign a transaction that sends two of their Yammies to a burn pool, they will then be given a new Yammie of a higher class. This means that every time a merge takes place the total number of Yammies in existence decreases. The use of a merge algorithm means that the amount of Yammies required to increase by each class ramps up significantly with the birth of a Queen Yammie requiring 256 Workers to be burned (along with the other Yammies burned along .

Each merge also requires the use of harvested resources along with Fusogen Crystal, an in-game item that (in the lore of the game) enables Yammies to meld together to create a collectively stronger, smarter and more experienced Yammie that would be more effective in combat. As the game progresses we may opt to have merges that require either three Yammies of the same type or two different classes of Yammies, in this case the player will require a “Polyfuse Crystal” instead of Fusogen.

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Last updated 2 years ago